CACMCommunications of the ACM
ACM's flagship magazine, Communications of the ACM, is the premier chronicler of computing technologies, covering the latest discoveries, innovations, and research that inspire and influence the field. Each month, Communications brings readers in-depth stories of emerging areas of computer science, new trends in IT, and practical research applications. Industry leaders choose Communications to debate technology implications, public policies, engineering challenges, and market trends. Read by over 85,000 computing researchers and practitioners worldwide, Communications is recognized as the most trusted and knowledgeable source of industry information for today's computing professional. |
|
CIEComputers in Entertainment (CIE)
Computers in Entertainment (CiE) is an online-only magazine about a wide range of theoretical and practical computer applications in the entertainment industry, including engagement, playfulness, creative technique, business, pleasurability, and “funology.” CiE publishes peer-reviewed research papers and articles, as well as commentaries, opinion articles, video interviews as well as their transcriptions, creative content such as games and artwork, and more. Editor-in-chief Newton Lee, the founder of CIE, oversees the publication. Unsolicited article submissions are welcomed and can be uploaded online at http://mc.manuscriptcentral.com/cie. |
|
eLearn
eLearn magazine is published by ACM, a not-for-profit educational association serving those who work, teach, and learn in the various computing-related fields. Founded in 1947 as the Association for Computing Machinery, ACM's stated mission is to advance the arts, sciences, and applications of information technology. It is the oldest and most respected organization of its kind. eLearn is ACM's first Web-only publication. It will build on ACM's reputation by serving as the most accurate and unbiased source for news, information, and opinion on the now-flourishing field of online education and training. It also offers a community hub for e-learning professionals on the Web, providing a wealth of public forums for the free exchange of ideas. Content is culled from two distinct sources: News and features written by professional journalists with expertise in education and technology, and columns and tutorials by industry leaders and stars of academia. Our targeted readership includes both providers and consumers of online learning, with a special emphasis on teachers, managers, and administrators working to develop educational programs or classes on the Web. |
|
InroadsACM Inroads
ACM Inroads is a magazine intended for professionals interested in advancing computing education in the world. Authors represent an international community of scholars who reflect and contribute to the computing profession. In addition to invited editorials and columns, authors may contribute to technical papers in standard or extended formats, bits-and-bytes, letters to the editor, and other peripheral information affecting computing educational communities. The focus of the publication is to generate new “inroads” in theory and practice affecting a worldwide community of computing educators that fosters dialogue, cooperation, and collaboration. |
|
interactions
interactions is a magazine intended for professionals interested in the connections between experiences, people and technology. The human-built world can afford a sense of beauty, sublimity, and resonance, and through our advancements in technology can come advances in society. At the center of these advances are interactions —conversations, connections, collaborations, and relationships — within and across multiple disciplines, with and without technology. This magazine includes timely articles, stories, and content related to these interactions. |
|
Queue
ACM Queue is a publication for software engineers that frames and defines the technical problems and challenges that loom ahead, helping readers to sharpen their own thinking and pursue innovative solutions. ACM Queue does not focus on either industry news or the latest "solutions." Rather, Queue articles explore technologies that are just on the verge of making a disruptive difference, highlighting problems that are likely to arise and posing questions that software engineers should be thinking about. |
|
Ubiquity
Ubiquity ACM's weekly Web-based publication, dedicated to fostering critical analysis and in-depth commentary on issues relating to the nature, constitution, structure, science, engineering, technology, practices and paradigms of the IT profession. |
|
XRDSXRDS: Crossroads, The ACM Magazine for Students
Established in 1994 and published quarterly, XRDS, formerly Crossroads, is the official ACM magazine for student members. Each issue features a theme, such as “Wearable Computing” or “Health Informatics,” and XRDS brings exciting research trends, interviews, columns, and even career advice articles related to that theme and relevant to computer science students. The magazine also lists major conferences, calls for papers, grants and fellowships, and other useful information to help students make the most of their educational careers. |